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Your Stories

Dorronda Bordley

Author: SuperUser Account/Wednesday, August 30, 2017/Categories:

During the Extended Day program the second grade students have been learning basic computer literacy and computer programming skills. The final project the students were required to create their own video games and publish it on the website Roblox a multiplayer online game created and marketed toward children and teenagers aged 8–18.On the site, players are able to create their own virtual world to interact with other players globally. The objective of this project was to use the vehicle of computer science as a strategy to teach students the value of owning a product they created and to learn how to monetize off of their creative property. On Roblox the site allows video game programmers to earn money from their games if the game is popular among the users of the site based on the traffic (how many people play the game) and the merchandise or upgrades the developer sells to the users. In the beginning stages of this project I was looking for ways to add relevancy into the students development, it is important for me to not only make sure that the students learn reading, writing and arithmetic but to also make sure that I am giving them the tools to improve their social, and economic realities by sowing the seeds of entrepreneurship.

 

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